Gloomhaven: Second Edition is a revised and improved version of the award-winning base game Gloomhaven.
This is the culmination of everything that Isaac Childres and the growing team at Cephalofair Games have learned since the initial release of Gloomhaven, particularly thanks to feedback from the community, testers, co-designers, and developers.
The universe, story, and challenging gameplay remain unchanged, but the game offers a multitude of additional content to explore.
Even for those who have already played Gloomhaven, this edition brings new content: mercenary classes, rebalanced and redesigned items and scenarios, as well as all-new illustrations, new storytelling, and unprecedented events, updated miniatures, a new faction-based reputation system, and much more.
To what extent have the mechanics changed in Gloomhaven Second Edition?
Scenarios:
32 slightly modified
36 Significantly modified
14 reworked
14 New
5 Unchanged
Articles:
76 Modified
19 reworked
43 New
14 Unchanged
Events:
15 Modified
163 New
2 Unchanged
Monsters:
14 Slightly modified
20 Significantly modified
2 New
0 Unchanged
Personal quests:
4 Modified
8 reworked
6 New
4 Unchanged
And much more...
Battle objectives increased from 24 to 60
More than 120 new narrative sections outside of the scenario
New faction reputation system
New optional difficulty mechanics